LEGO Island 2's Under-the-Hood Crazyness
A look at the bizarre technical decisions behind LEGO Island 2: duplicated assets, hardcoded data, and a ‘UV map from hell’ that bloated the game’s size and slowed it down.
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A look at the bizarre technical decisions behind LEGO Island 2: duplicated assets, hardcoded data, and a ‘UV map from hell’ that bloated the game’s size and slowed it down.
How an overhyped, underpreforming port of an arcade phenomenon became a cautionary tale in gaming history.
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A look at how a 1992 Super Famicom role-playing game became entangled with an unsolved 1994 dismemberment case in Tokyo’s Inokashira Park.
Salmo the Baker’s crash-on-bite glitch survived every official patch and even 2025’s remaster. Here’s how one loaf became Tamriel’s most dangerous item.
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